Most notable among Crypto's new toys is a weapon that calls down gigantic meteors that can completely obliterate buildings.
The missions are better this time around, in no small part due to a decreased focus on stealth and some new tools to cause total mayhem. You'll have free reign to wander about each of the game's five areas and attempt the various missions available. If you've played the original Destroy All Humans you pretty much know what to expect here. Also like the humor, the story works simply because Crypto is such a likeable protagonist.
Destroy All Humans 2's story suffers from the same problems its humor does, it's a mess. Crypto of course isn't about to take this lying down, and our psychotic little protagonist's convoluted adventure will pull in everything from British spies to rival Alien races. Crypto is living large as the American President until his mothership along with his cantankerous boss Pox are both blown out of the sky by a Russian nuke. We pick things up in 1969 after Crypto's usurpation of the American government.